When testing the performance of ATI's different anti-aliasing modes a couple of pages back, we stepped through each successive level of AA while benchmarking FarCry at resolutions of 1280x1024 and ...
The first test we ran were using Remedy's best selling Max Payne. Due to the fact that this game does not have any "built-in" timedemo feature, we used the mods and followed the instructions provided ...
Ok, I just read Tom's Hardware and Anandtech articles about the Radeon 8500 SmoothVision vs The Geforce 3 Ti 500 AA.<P>The THG article is here.<P>The Anandtech article is here.<P>And boy o boy am I ...