GameSpot may get a commission from retail offers. More than almost any other game from its era, Contra made its name on being brutally difficult: a legacy with an impact that can still be felt today.
It’s off to a good start immediately with its developer. WayForward not only has a pedigree for retro styled games, it also has experience with the series thanks to Contra 4. Contra: Operation Galuga ...
Konami's Contra series has had its peaks and valleys. It's coming off one of its bigger valleys in the form of 2019's dreadful Contra: Rogue Corps. In the wake of that mess, it was fair to ask if ...
Released on March 12, 2024, Contra: Operation Galuga is developer WayForward’s second Contra game and a remake/reimagining of ...
Contra: Operation Galuga is more than just another remake of the original Contra. It’s a reimagining of the story of aliens using an island off the coast of New Zealand as a staging ground of world ...
Contra: Operation Galuga Review (PS5) – Incendiary Rambo frolics are back with another bullet-spewing Contra title in Operation Galuga. The last entry in the revered and notoriously tough retro ...
Publisher Konami and developer WayForward have released a new trailer, information, and screenshots for side-scrolling run-and-gun shooter Contra: Operation Galuga introducing the game’s characters.
It’s safe to say Contra passed on its crown as run-and-gun royalty a long time ago. The last truly great entry was 2011’s Hard Corps: Uprising—an unrecognizable-as-Contra game which doesn’t even bear ...
Publisher Konami and developer WayForward announced Contra: Operation Galuga will launch for the PlayStation 5, Xbox Series X|S, Nintendo Switch, PlayStation 4, Xbox One, and PC via Steam on March 12 ...
WayForward get another chance to make a new Contra game, as they try to update the run ‘n’ gun formula while also honouring the original. The most positive thing we can say about Operation Galuga is ...
Like returning to a beloved amusement park as an adult, Contra: Operation Galuga instantly reconnected me with the 2D run-and-gunners from the quarter-slinging arcade days of my youth. And just like ...