Doom: The Dark Ages players speculate on the fate of the Shield Saw, wondering if it broke or was lost before Doom 2016. The Shield Saw in TDA offers versatility and contextual targeting, but is ...
It seems like every new blockbuster film has a custom popcorn bucket, and now Gladiator 2 has joined the ranks. The design is admittedly pretty cool, featuring a helmet design similar to Maximus' ...
Just like how Doom Eternal added new layers of mobility and aggressiveness to the action fundamentals of Doom (2016), so too is Doom: The Dark Ages aiming to revolutionize the series' combat sandbox ...
Posting to X/Twitter, modder Craneo showcased a retro version of The Dark Ages' saw shield being used in the opening level of Doom 2 on PC. The mod replaces the original game's chainsaw with the new ...
In the battle of best Xbox games, it was id Software and the Doom Slayer that stood over all with shield and shotgun in hand.
Gladiator II has unveiled a collectible popcorn bucket that it’ll be offering to moviegoers upon hitting the theater next month: a silver helmet that sits on top of the bucket. The helmet made its ...
In Doom: The Dark Ages, id Software and Bethesda push the classic series into a dark medieval realm, merging the series’ signature brutality with a new strategic combat system based around an imposing ...
Jake is a writer from the United Kingdom. With a focus on first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride. Outside ...
If the new popcorn bucket for Gladiator 2 looks familiar, that’s because it’s literally the inspiration behind a hip-hop legend’s mask. Pictures surfaced online today (Oct. 8) of the popcorn bucket ...
FPS Games Doom: The Dark Ages update 2 looks like a massive improvement across the board, and a horde mode and slow-motion toggle are just the start: "This ain’t an update… This be a BUFFET!!!" ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
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