This Bayesian meta-analysis evaluated virtual reality (VR) therapy for substance use disorder (SUD). A total of 22 studies involving 2648 participants were included. VR-based therapy reduced substance ...
The virtual and augmented reality in healthcare market was valued at $2.5 billion in 2023 and is estimated to reach $14.9 billion by 2033, at a CAGR of 19.6%. WILMINGTON, Del., Feb. 25, 2026 ...
The Virtual & Augmented Reality Interaction Core (VARI) provides state-of-the-art virtual reality (VR) and augmented reality (AR) hardware to perform neuroscience or social science research at the ...
Giving children a virtual/augmented (mixed) reality play set to use ahead of an MRI (magnetic resonance imaging) scan seems to ease both their and their parents' anxieties about this procedure, ...
For adults with neurodevelopmental disorders, preliminary findings reveal a positive impact of virtual and augmented reality on functional performance, according to a review published online Dec. 14 ...
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Top virtual reality business use cases
Explore how businesses are using virtual reality to improve training, sales and customer experiences, plus the pros and cons of adopting VR.
The evolution of technology continues to reshape our world at a significant pace, with each innovation unlocking new possibilities and changing the way we live, work and interact. As we look to the ...
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Sony, the creator of popular gaming console PlayStation, announced its new virtual reality headset at CES this week as the race to compete in the metaverse, a virtual world of work and play, heats up ...
After nearly a year of writing this newsletter, I guess it’s time to wade into the metaverse or at least the virtual/augmented reality (VR/AR) dimension version of it. VR comes in for a lot of scorn, ...
Kaon Interactive, a business-to-business software company and provider of 3D interactive product marketing applications, has launched new augmented reality (AR) experiences within its High Velocity ...
Google, Snap, Niantic, Nvidia, AppliedVR, and the rest of these AR (Augmented Reality) and VR (Virtual Reality) companies are changing the way we use the technology—and paving the way for the ...
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