Someone asked me in the #gamedev IRC channel about how to make a 2d vehicle simulator. Instead of spending all day trying to explain the concepts to him, I decided just to write this tutorial. Please ...
Many people who want to make games wonder: how much math do I need to know? The answer might surprise them: really not that much and what you do need is a lot of fun. Mastering how to work with ...
THIS “Introduction to Vector-methods and their Various Applications to Physics and Mathematics” is an exposition of the late Willard Gibbs' vector analysis. The author in his preface warns us that “no ...