NVIDIA introduces CUDA Rust with SIMT and Tile tracks, enabling native GPU programming in Rust. Early-stage but pivotal for Rust ecosystem growth.
Previously, GPU kernels could be launched from Rust, but writing to them was not possible. Nvidia is now closing this gap with CUDA Rust.
NVIDIA has announced a new Rust environment for writing native GPU kernels. CUDA Rust will join CUDA C++ and CUDA Python in NVIDIA's range of CUDA languages. CUDA was introduced by NVIDIA in 2007, ...
Last month, Nvidia and Blizzard announced plans to add Nvidia Reflex technology into Overwatch, which can reduce input latency by up to a whopping 50 percent for PC players. After a couple of weeks of ...
Overview of the EventNVIDIA has announced a policy to natively support the Rust language in GPU kernel development. In contrast to the conventional CUDA C++ development method, a path will be provided ...
NVIDIA Reflex, the latency lowering technology that launched a few months ago, is seeing quick adoption among game developers. After Apex Legends, Call of Duty: Black Ops Cold War, Call of Duty: ...
NVIDIA DLSS is an AI rendering technology used to increase performance while allowing players to still enjoy high-fidelity and quality in games. As of late, this technology has been added to a myriad ...
We may receive a commission on purchases made from links. You can also expect to see DLSS in more Linux titles. A driver update arriving on June 22nd will enable DLSS ...