This article is for those who are developing 2D action games in Unity on their own and are struggling with issues where the ...
In the previous table, we found that "nothing happens when landing hard." This time, we will make the screen shake with a ...
In this part, we will combine various camera design methods using Cinemachine. First, we will create a basic camera the follows our character. Next, we will create control zones that change camera ...
This week, I attended the Unite Europe conference in Amsterdam, where more than 1,400 current and aspiring game developers gathered to see the latest tools and innovations from Unity, the company ...
In case you didn’t already know, Unity has an advanced camera system called Cinemachine that you could choose to use instead of writing your own bespoke camera control scripts. For the longest time ...
Last year, the company behind the Unity game engine released Adam, a proof-of-concept short film designed to show off its cinematic creation tools. It doesn’t have much of a story: it’s just a robot ...
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