
How to make the script wait/sleep in a simple way in unity
There are many ways to wait in Unity. They are really simple but I think it's worth covering most ways to do it: 1.With a coroutine and WaitForSeconds. This is by far the simplest way. Put all …
Unity Hub "Install failed: Validation failed" message whenever I try …
Jul 19, 2023 · The issue is that then when I try to connect Unity to Visual Studio Code, it doesn't fully connect and features like IntelliSense don't work. I suspect this is because I didn't install …
What Language is Used To Develop Using Unity - Stack Overflow
Feb 14, 2011 · What language does one need to use when programming with Unity? Or is it an API for many languages? I read through the docs and I guess I missed the point on the …
Unity: Conflict between new InputSystem and old EventSystem
Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system …
Newest 'unity-game-engine' Questions - Stack Overflow
In Unity, I have an idea for a simple game where, if a child object collides with an object tagged "wall" and presses the W button, the parent object moves towards the collided object. ...
Unity - how to make material double sided - Stack Overflow
Search for the issue gives a number of solutions, but they don't work for some reason in mine Unity3D 5.4. Like camera inside a sphere I do not see cull and/or sides in material in Unity …
c# - Unity camera follows player script - Stack Overflow
Jan 20, 2021 · Unity camera follows player script Asked 4 years, 10 months ago Modified 1 year, 6 months ago Viewed 111k times
How to fix ''Gradle Build Failed'' on Unity? - Stack Overflow
Oct 30, 2021 · 0 I upgraded the product from unity 2020.3.9f1 to 2022.3.16f1, unchecked everything under the "build" like the custom main manifest. Re importer the admob plugin and …
Unity, rotating a Vector3 along an axis - Stack Overflow
Dec 22, 2022 · For example, I have a Vector3 and I waant to rotate it relatively Y-axis (Vector3.up). Can I do it using built-in methods, or should I use coordinate geometry and …
Rotate object in Unity 3D - Stack Overflow
transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i would like to rotate object like for example screen is rotating - 0, 90, 180 and 360 degrees. …